I graduated from Teesside University in 2016 with a First Class Degree (With Honours) in Computer Games Animation. Since leaving University I have formed Sekrit Games (Specialising in Game Development) with Tom Smith.
I’ve mainly been working on TYRED (Sekrit Games) since September 2016. This has been mostly Blueprint Programming in Unreal Engine 4, as well as modelling and texturing a few assets as well as UI design.
I’m also working on an unnamed title for Sekrit Games, and I’ve been returning to my animator roots, as well as 3D Art and Blueprint Programming.